Sync betaflight to Gitea

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Copyright (c) 2016 rxi
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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![dyad.c](https://cloud.githubusercontent.com/assets/3920290/3942261/5de470e4-255d-11e4-95a9-5f97fa9f3a57.png)
## Overview
Dyad.c is an asynchronous networking library which aims to be lightweight,
portable and easy to use. It can be used both to create small standalone
servers and to provide network support to existing projects.
## Getting started
The [dyad.c](src/dyad.c?raw=1) and [dyad.h](src/dyad.h?raw=1) files can be
dropped into an existing project; if you're using Windows you will also have to
link to `ws2_32`.
An overview of the API can be found at [doc/api.md](doc/api.md).
Usage examples can be found at [example/](example/).
## Server example
A simple server which listens on port 8000 and echoes whatever is sent to it:
```c
#include <stdlib.h>
#include "dyad.h"
static void onData(dyad_Event *e) {
dyad_write(e->stream, e->data, e->size);
}
static void onAccept(dyad_Event *e) {
dyad_addListener(e->remote, DYAD_EVENT_DATA, onData, NULL);
dyad_writef(e->remote, "Echo server\r\n");
}
int main(void) {
dyad_init();
dyad_Stream *serv = dyad_newStream();
dyad_addListener(serv, DYAD_EVENT_ACCEPT, onAccept, NULL);
dyad_listen(serv, 8000);
while (dyad_getStreamCount() > 0) {
dyad_update();
}
dyad_shutdown();
return 0;
}
```
## Client example
A simple example program which connects to a
[daytime](http://en.wikipedia.org/wiki/Daytime_Protocol) server and prints the
response:
```c
#include <stdio.h>
#include "dyad.h"
static void onConnect(dyad_Event *e) {
printf("connected: %s\n", e->msg);
}
static void onData(dyad_Event *e) {
printf("%s", e->data);
}
int main(void) {
dyad_init();
dyad_Stream *s = dyad_newStream();
dyad_addListener(s, DYAD_EVENT_CONNECT, onConnect, NULL);
dyad_addListener(s, DYAD_EVENT_DATA, onData, NULL);
dyad_connect(s, "time-nw.nist.gov", 13);
while (dyad_getStreamCount() > 0) {
dyad_update();
}
dyad_shutdown();
return 0;
}
```
## License
This library is free software; you can redistribute it and/or modify it under
the terms of the MIT license. See [LICENSE](LICENSE) for details.
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/**
* Copyright (c) 2016 rxi
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the MIT license. See LICENSE for details.
*/
#ifndef DYAD_H
#define DYAD_H
#include <stdarg.h>
#ifdef _WIN32
#include <windows.h> /* For SOCKET */
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if _WIN32
typedef SOCKET dyad_Socket;
#else
typedef int dyad_Socket;
#endif
struct dyad_Stream;
typedef struct dyad_Stream dyad_Stream;
typedef struct {
int type;
void *udata;
dyad_Stream *stream;
dyad_Stream *remote;
const char *msg;
char *data;
int size;
} dyad_Event;
typedef void (*dyad_Callback)(dyad_Event*);
typedef void (*dyad_PanicCallback)(const char*);
enum {
DYAD_EVENT_NULL,
DYAD_EVENT_DESTROY,
DYAD_EVENT_ACCEPT,
DYAD_EVENT_LISTEN,
DYAD_EVENT_CONNECT,
DYAD_EVENT_CLOSE,
DYAD_EVENT_READY,
DYAD_EVENT_DATA,
DYAD_EVENT_LINE,
DYAD_EVENT_ERROR,
DYAD_EVENT_TIMEOUT,
DYAD_EVENT_TICK
};
enum {
DYAD_STATE_CLOSED,
DYAD_STATE_CLOSING,
DYAD_STATE_CONNECTING,
DYAD_STATE_CONNECTED,
DYAD_STATE_LISTENING
};
void dyad_init(void);
void dyad_update(void);
void dyad_shutdown(void);
const char *dyad_getVersion(void);
double dyad_getTime(void);
int dyad_getStreamCount(void);
void dyad_setTickInterval(double seconds);
void dyad_setUpdateTimeout(double seconds);
dyad_PanicCallback dyad_atPanic(dyad_PanicCallback func);
dyad_Stream *dyad_newStream(void);
int dyad_listen(dyad_Stream *stream, int port);
int dyad_listenEx(dyad_Stream *stream, const char *host, int port,
int backlog);
int dyad_connect(dyad_Stream *stream, const char *host, int port);
void dyad_addListener(dyad_Stream *stream, int event,
dyad_Callback callback, void *udata);
void dyad_removeListener(dyad_Stream *stream, int event,
dyad_Callback callback, void *udata);
void dyad_removeAllListeners(dyad_Stream *stream, int event);
void dyad_end(dyad_Stream *stream);
void dyad_close(dyad_Stream *stream);
void dyad_write(dyad_Stream *stream, const void *data, int size);
void dyad_vwritef(dyad_Stream *stream, const char *fmt, va_list args);
void dyad_writef(dyad_Stream *stream, const char *fmt, ...);
void dyad_setTimeout(dyad_Stream *stream, double seconds);
void dyad_setNoDelay(dyad_Stream *stream, int opt);
int dyad_getState(dyad_Stream *stream);
const char *dyad_getAddress(dyad_Stream *stream);
int dyad_getPort(dyad_Stream *stream);
int dyad_getBytesSent(dyad_Stream *stream);
int dyad_getBytesReceived(dyad_Stream *stream);
dyad_Socket dyad_getSocket(dyad_Stream *stream);
#ifdef __cplusplus
} // extern "C"
#endif
#endif